AI Insights · Timothy · January 2023
Top 5 Arcade Sports Apps Performance in the US for Q4 2022
Explore the performance of the top 5 arcade sports apps in the US during Q4 2022, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 arcade sports apps in the United States showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how these apps fared across the unified platform, with data sourced from Sensor Tower.
Basket Battle by SUPERSONIC STUDIOS LTD saw a notable decrease in weekly downloads, starting from 270K in late September and dropping to around 34K by late October. However, the downloads picked up towards the end of the quarter, reaching approximately 108K in the last week of December. Weekly revenue for the app started at $435 and experienced a steady decline, bottoming out at $70 in mid-December before slightly recovering to $125 in the final week. Active users also saw a decline from 1.1M to around 704K by early December, with a resurgence to approximately 836K by the end of the year.
The Real Juggle: Soccer 2024 by Lion Studios maintained a consistent increase in weekly downloads, starting at around 28K and peaking at 110K by the end of December. Revenue showed a significant increase from mid-November, rising from $9 to $466 by mid-December, before settling at $165 in the final week. Active users increased dramatically from 48K in late September to over 210K by the end of December.
Crazy Kick! Fun Football game by Voodoo experienced a steady rise in weekly downloads, starting at 27K and reaching around 110K by the end of December. The app's revenue also saw an upward trend, beginning at $384 and peaking at $939 in mid-December. Active users increased significantly from around 96K in late September to nearly 282K by the end of the year.
Head Ball 2 - Soccer Game by MASOMO LIMITED showed a consistent pattern in weekly downloads, starting at around 32K and peaking at 104K in mid-December. Revenue followed a similar trend, starting at $13.5K and peaking at $30K in mid-December. Active users for the app also saw substantial growth, starting at 219K and reaching up to approximately 384K by the end of the quarter.
Super Goal: Fun Soccer Game by Gamegou Limited showed a steady increase in downloads, starting at around 41K and peaking at 70K by mid-December. Revenue trends were also positive, starting at $174 and peaking at $1.1K in mid-December. Active users increased from around 120K in late September to approximately 202K by the end of December.
For more detailed insights and data on mobile app performance, visit Sensor Tower.